3DS Forum

Topic: 2DS screen distance

Showing 1 to 19 of 19

AuthorMessage
vonseux

vonseux

1. Posted:

Playing some games that actively uses both screens at the same time (Contra 4 / Sonic Colors / Yoshi Island DS / web bowser) I feel that the distance between the two 2DS screens is not right. As if the "dead zone" is suposed to be larger. I believe this passed unnoticed to Nintendo, or does the same problem happens with 3DS / XL ?

  • I know 95% of the games won't have problems with that because it uses each screens with different functions.

Let's Attack Aggressively!!

AuthorMessage
supermario182

supermario182

2. Posted:

side by side comparison of 2ds 3ds and 3ds xl
http://imgur.com/Pcsi1Kv
you're totally right there should've been more space. it probably looked funny with a big flat space, at least on the 3ds its got the hinge joint there.

also ds vs 3ds, for comparision since you are also talking about a ds game
http://imgur.com/IsaxPqW

"Be excellent to each other." - Bill S. Preston, Esq.

AuthorMessage
vonseux

vonseux

3. Posted:

right ; the physical space is lot bigger. but I guess it's not impossible to tell the software the distance should be X or X/3 pixels. (emulators do that!)

I wonder f while playing the games theese dead space on 3ds XL feels "just right" or if it jumps.

Let's Attack Aggressively!!

AuthorMessage
MorpheelStaff

Morpheel

4. Posted:

It's not really too noticeable.

Also, there are way more games that don't use the "dead space= real space" thingy anyway.

Edited on by Morpheel

Back to the basics.

Oh look! A Morphloggery.
Oh! eShop Gurus.

Nintendo Network ID: Abgarok

AuthorMessage
Gioku

Gioku

5. Posted:

I noticed that when I first saw pictures of the 2DS; the distance between the screens is meant to be very precise in certain games, so DS models (apparently not the 2DS) have the same (relative) distance between the screens. I noticed this issue when playing DS games like Mario & Luigi: Bowser's Inside Story in native resolution; in which case the distance becomes too far.

Electric Prune Juice Games | Kirby Wiki | Colors! 3D | deviantART | Nintendo Friends
Fluttershy, Rarity, and Vinyl Scratch fan :3

I am now an eShop Guru!
Waiting For: Super Smash Bros. for Nintendo 3DS, Pokémon Alpha Sapphire & Omega Ruby
The Flutterloggery

Nintendo Network ID: Fluttershy_Gioku

AuthorMessage
KittenKoder

KittenKoder

6. Posted:

There is a slight problem with correcting this nuance using rendering to adjust for the difference, since there are a few, not many, games that depend on this. It will, inevitably, have to either have the resolution altered or the image cropped. Meaning the game's content would still look different on the different systems. So it would be extra development time, and the only change would be a different complaint about it. ;)

Friend list is full, I will be clearing room for Bravely Default soon though. Colors! 3D Gallery, My Blog
NNID: KittenKoder ..... what else would it be?

Nintendo Network ID: KittenKoder | Twitter:

AuthorMessage
MorpheelStaff

Morpheel

7. Posted:

I don't really think I have played any new game that considered the space between the screens for anything, even OS preinstalled software and manuals simply warp contents directly from one screen to another... So formulating complicated ways to solve something that is not a real issue seems like a waste of time and money for the developers.

Even on games that may use it, it's not a necessity... Just a design choice used to compensate for the original problem: the fact that there's a space between the screens. Bringing the screen closer together is not a problem- it's a solution.

Edited on by Morpheel

Back to the basics.

Oh look! A Morphloggery.
Oh! eShop Gurus.

Nintendo Network ID: Abgarok

AuthorMessage
alLabouTandroiD

alLabouTandroiD

8. Posted:

Surely can't be as bad as this.
Untitled

no apple

Nintendo Network ID: LTD_2112

AuthorMessage
vonseux

vonseux

9. Posted:

It's only a problem with DS games, really. Because only the upper screen is on 3D and widescreen, new games don't use this technique anymore

Let's Attack Aggressively!!

AuthorMessage
Gioku

Gioku

10. Posted:

vonseux wrote:

...new games don't use this technique anymore

Giant Battles in Mario & Luigi: Dream Team use this technique (you hold the system sideways).

Electric Prune Juice Games | Kirby Wiki | Colors! 3D | deviantART | Nintendo Friends
Fluttershy, Rarity, and Vinyl Scratch fan :3

I am now an eShop Guru!
Waiting For: Super Smash Bros. for Nintendo 3DS, Pokémon Alpha Sapphire & Omega Ruby
The Flutterloggery

Nintendo Network ID: Fluttershy_Gioku

AuthorMessage
GuSolarFlare

GuSolarFlare

11. Posted:

Gioku wrote:

vonseux wrote:

...new games don't use this technique anymore

Giant Battles in Mario & Luigi: Dream Team use this technique (you hold the system sideways).

he probably means the techinique to simulate objects travelling in the blank between screens

goodbyes are a sad part of life but for every end there's a new beggining so one must never stop looking forward to the next dawn
salty tears tenderize true beef
my Backloggery
my Banner made by Dark-Luigi!
My Galaxy Bio also by Dark-Luigi!

Nintendo Network ID: GustavoSF

AuthorMessage
Gioku

Gioku

12. Posted:

GuSilverFlame wrote:

Gioku wrote:

vonseux wrote:

...new games don't use this technique anymore

Giant Battles in Mario & Luigi: Dream Team use this technique (you hold the system sideways).

he probably means the techinique to simulate objects travelling in the blank between screens

Yeah, and they do that in the Giant Battles. ;)

Electric Prune Juice Games | Kirby Wiki | Colors! 3D | deviantART | Nintendo Friends
Fluttershy, Rarity, and Vinyl Scratch fan :3

I am now an eShop Guru!
Waiting For: Super Smash Bros. for Nintendo 3DS, Pokémon Alpha Sapphire & Omega Ruby
The Flutterloggery

Nintendo Network ID: Fluttershy_Gioku

AuthorMessage
GuSolarFlare

GuSolarFlare

13. Posted:

Gioku wrote:

GuSilverFlame wrote:

Gioku wrote:

vonseux wrote:

...new games don't use this technique anymore

Giant Battles in Mario & Luigi: Dream Team use this technique (you hold the system sideways).

he probably means the techinique to simulate objects travelling in the blank between screens

Yeah, and they do that in the Giant Battles. ;)

poor 2DS owners...
I feel for you guys around the world who thought paying less in exchange of not having 3D was smart!!!!!

goodbyes are a sad part of life but for every end there's a new beggining so one must never stop looking forward to the next dawn
salty tears tenderize true beef
my Backloggery
my Banner made by Dark-Luigi!
My Galaxy Bio also by Dark-Luigi!

Nintendo Network ID: GustavoSF

AuthorMessage
MorpheelStaff

Morpheel

14. Posted:

Are you seriously feeling sorry for a small thing that most people won't even notice?

Back to the basics.

Oh look! A Morphloggery.
Oh! eShop Gurus.

Nintendo Network ID: Abgarok

AuthorMessage
GuSolarFlare

GuSolarFlare

15. Posted:

@Moorpheel depends do they have to aim on one screen to hit on the other? if so I surely am otherwise it doesn't matter

Edited on by GuSolarFlare

goodbyes are a sad part of life but for every end there's a new beggining so one must never stop looking forward to the next dawn
salty tears tenderize true beef
my Backloggery
my Banner made by Dark-Luigi!
My Galaxy Bio also by Dark-Luigi!

Nintendo Network ID: GustavoSF

AuthorMessage
MorpheelStaff

Morpheel

16. Posted:

GuSilverFlame wrote:

@Moorpheel depends do they have to aim on one screen to hit on the other? if so I surely am otherwise it doesn't matter

I don't have that game but I can tell that... Of the very few games I have that utilize both screens as a single one, outside videos, the big majority of them warp things directly from one screen to another.

Back to the basics.

Oh look! A Morphloggery.
Oh! eShop Gurus.

Nintendo Network ID: Abgarok

AuthorMessage
Gioku

Gioku

17. Posted:

Timing is big in the giant battles... if I remember correctly, there are a couple attacks that require you to counter while the attack is still in between screens... so on a 2DS, that gap wouldn't line up properly and it'd be harder to time it right.

Electric Prune Juice Games | Kirby Wiki | Colors! 3D | deviantART | Nintendo Friends
Fluttershy, Rarity, and Vinyl Scratch fan :3

I am now an eShop Guru!
Waiting For: Super Smash Bros. for Nintendo 3DS, Pokémon Alpha Sapphire & Omega Ruby
The Flutterloggery

Nintendo Network ID: Fluttershy_Gioku

AuthorMessage
MorpheelStaff

Morpheel

18. Posted:

You'd just need to use your ears.

Back to the basics.

Oh look! A Morphloggery.
Oh! eShop Gurus.

Nintendo Network ID: Abgarok

AuthorMessage
GuSolarFlare

GuSolarFlare

19. Posted:

well if it was in the lines of the bow minigame in Phantom Hourglass it would be a total pain and barely possible but looks like that's not the case

goodbyes are a sad part of life but for every end there's a new beggining so one must never stop looking forward to the next dawn
salty tears tenderize true beef
my Backloggery
my Banner made by Dark-Luigi!
My Galaxy Bio also by Dark-Luigi!

Nintendo Network ID: GustavoSF