Showing 41 to 60 of 89
41. Posted: Sun 4th Jul 2010 19:17 BST
I don't think the mic was broken or messed up, since I was messing around with Spirit Tracks as well as some of those "toys" in WarioWare: Touched. Apparently the mic pics up the sound from the speakers, causing the game to get "glitchy" like those...pipe things, lol.
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42. Posted: Sun 4th Jul 2010 20:17 BST
1. Fix the water temple2. Treat the boots as an item rather than equipment (a la TP)3. Better internal clock4. Either make Hyrule field smaller or put something in it5. Make it easier to get Epona
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43. Posted: Mon 5th Jul 2010 16:48 BST
I agree with all ten suggestions, and here are some additional ones:11.Make the game harder.12.Add new main dungeons, not just new mini-dungeons.13.Redo the music orchestral-style.14.Make Zelda hotter.15.Kill Navi.
44. Posted: Mon 5th Jul 2010 16:56 BST
Make Sheik playble,....... just saying.
I want to know what Zelda's Adventure is, when she's Sheik.like a side story.
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45. Posted: Tue 6th Jul 2010 04:09 BST
The only thing that needs improving is the boots. Make them an item and we're set. I'd also add in the ability to slash while running a la TP
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46. Posted: Tue 6th Jul 2010 05:01 BST
Whats wrong with the combat?
What I meant to say was that, for example, compared to modern games, or even Zelda games that followed like "Wind Waker" and "Twilight Princess", the combat is pretty lackluster... It's just basically blocking or slashing with barely any strategy , while in Twiglight Princess it was a lot more fun, it had all the extra moves with faster paced action against stronger enemies. I replayed this game last year and I remember getting bored with the fighting. The story/flow and dungeons are obviously 5 stars, but the combat in general is way to easy. The bosses are to easy to defeat too.
Edited on Tue 6th July, 2010 @ 05:03 by nankerphelge
47. Posted: Tue 6th Jul 2010 05:37 BST
Add some thing from Majora's Mask like more sidequests, and make the characters feel more alive.
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48. Posted: Tue 6th Jul 2010 05:39 BST
Aviator wrote:Whats wrong with the combat?"Twilight Princess", the combat is pretty lackluster... ...Twiglight Princess it was a lot more fun.
"Twilight Princess", the combat is pretty lackluster... ...Twiglight Princess it was a lot more fun.
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49. Posted: Tue 6th Jul 2010 05:52 BST
@Aviator, he said, compared to TP, OoT's combat is lackluster; read it again.
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50. Posted: Tue 6th Jul 2010 05:58 BST
Ahh I see.
51. Posted: Tue 6th Jul 2010 06:03 BST
Make Sheik playble,....... just saying.I want to know what Zelda's Adventure is, when she's Sheik.like a side story.
that sounds awesome. Even if they just added that as an extra or unlockable cutscene, that would be sweet. In the manga based on the game, she disguised herself and worked for Ganondorf as a double agent.
52. Posted: Tue 6th Jul 2010 22:03 BST
Yeah making the combat like Twilight Princess would be really cool, and adding the reaction command thing like in Wind Waker would be cool too.
53. Posted: Tue 6th Jul 2010 22:04 BST
#1 - Not introduce some stupid 3D gimmick.
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54. Posted: Tue 6th Jul 2010 22:06 BST
1. Make it steamy and raunchy
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55. Posted: Tue 6th Jul 2010 22:13 BST
Just this, the game's perfect after that.
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56. Posted: Tue 6th Jul 2010 22:13 BST
Tingle of course
57. Posted: Tue 6th Jul 2010 22:31 BST
You who all say Navi is bad, will be the first to complain when she aint there.
58. Posted: Tue 6th Jul 2010 22:42 BST
I second the request for a streamlined item screen: Twilight Princess and the DS Zelda games show just how clunky the old one really is. I'd also like to see the Master Quest as a bonus.
As for most of the other stuff... please. With the amount of content that writer's asking for, they'd be better off making a new game. And even if the Water Temple was such an intolerable place (tsk!) asking for it to be "fixed" just sounds childish.
59. Posted: Tue 6th Jul 2010 22:54 BST
i think there should be alot more quests,make the game more difficult but keep the water temple the same i think its pretty easy
60. Posted: Tue 6th Jul 2010 23:29 BST
Make it 3D.
I'm surprised no one has suggested this yet. I think it's a really good idea. It should work well, since the 3DS is designed to simulate 3D.
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