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Topic: 10 Ways to Improve Ocarina of Time on the 3DS.

Posts 41 to 60 of 89

Joeynator3000

I don't think the mic was broken or messed up, since I was messing around with Spirit Tracks as well as some of those "toys" in WarioWare: Touched. Apparently the mic pics up the sound from the speakers, causing the game to get "glitchy" like those...pipe things, lol.

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The_Ink_Pit_Ox

1. Fix the water temple
2. Treat the boots as an item rather than equipment (a la TP)
3. Better internal clock
4. Either make Hyrule field smaller or put something in it
5. Make it easier to get Epona

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Knux

I agree with all ten suggestions, and here are some additional ones:
11.Make the game harder.
12.Add new main dungeons, not just new mini-dungeons.
13.Redo the music orchestral-style.
14.Make Zelda hotter.
15.Kill Navi.

Knux

LordJumpMad

Make Sheik playble,....... just saying.

I want to know what Zelda's Adventure is, when she's Sheik.
like a side story.

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Kid_A

The only thing that needs improving is the boots. Make them an item and we're set. I'd also add in the ability to slash while running a la TP

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nankerphelge

Aviator wrote:

Whats wrong with the combat?

What I meant to say was that, for example, compared to modern games, or even Zelda games that followed like "Wind Waker" and "Twilight Princess", the combat is pretty lackluster... It's just basically blocking or slashing with barely any strategy , while in Twiglight Princess it was a lot more fun, it had all the extra moves with faster paced action against stronger enemies. I replayed this game last year and I remember getting bored with the fighting. The story/flow and dungeons are obviously 5 stars, but the combat in general is way to easy. The bosses are to easy to defeat too.

Edited on by nankerphelge

nankerphelge

mastersworddude

Add some thing from Majora's Mask like more sidequests, and make the characters feel more alive.

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Aviator

nankerphelge wrote:

Aviator wrote:

Whats wrong with the combat?

"Twilight Princess", the combat is pretty lackluster...
...Twiglight Princess it was a lot more fun.

What?

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Aviator

Ahh I see.

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grenworthshero

JumpMad wrote:

Make Sheik playble,....... just saying.

I want to know what Zelda's Adventure is, when she's Sheik.
like a side story.

that sounds awesome. Even if they just added that as an extra or unlockable cutscene, that would be sweet. In the manga based on the game, she disguised herself and worked for Ganondorf as a double agent.

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mastersworddude

Yeah making the combat like Twilight Princess would be really cool, and adding the reaction command thing like in Wind Waker would be cool too.

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Macaronius

1. Make it steamy and raunchy

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Reala

Tingle of course

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Reala

Aviator

You who all say Navi is bad, will be the first to complain when she aint there.

QUEEN OF SASS
In a way exhausting
we're problem solving
Drink 'til she's attractive
We're PARTYNAUSEOUS
Talking 'bout diplomatic
I brought my plastic
Making that peace attractive
We're PARTYNAUSEOUS
PSN: naviator_9

Linkuini

I second the request for a streamlined item screen: Twilight Princess and the DS Zelda games show just how clunky the old one really is. I'd also like to see the Master Quest as a bonus.

As for most of the other stuff... please. With the amount of content that writer's asking for, they'd be better off making a new game. And even if the Water Temple was such an intolerable place (tsk!) asking for it to be "fixed" just sounds childish.

Linkuini

parker60

i think there should be alot more quests,make the game more difficult but keep the water temple the same i think its pretty easy

parker60

Adam

Make it 3D.

I'm surprised no one has suggested this yet. I think it's a really good idea. It should work well, since the 3DS is designed to simulate 3D.

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