Showing 21 to 40 of 89
21. Posted: Tue 29th Jun 2010 05:08 BST
What's the bombers notebook? And what do you mean by second quest?
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22. Posted: Tue 29th Jun 2010 05:12 BST
11. Remake Majora's Mask instead.
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23. Posted: Tue 29th Jun 2010 05:32 BST
The bit about the Water Temple has nothing to do with its difficulty in the gaming sense; Aonuma was referring to the agonizing tedium of going through the inventory screen every time you wanted to change boots, an action often required several times in the same room. The remake will be able to address that by having the inventory screen easily accessible on the bottom screen, with presumably a quick tap on the boots to switch them, or something of that nature.It wasn't too difficult, it was too awkward and repetitive due to control limitations.
The bit about the Water Temple has nothing to do with its difficulty in the gaming sense; Aonuma was referring to the agonizing tedium of going through the inventory screen every time you wanted to change boots, an action often required several times in the same room. The remake will be able to address that by having the inventory screen easily accessible on the bottom screen, with presumably a quick tap on the boots to switch them, or something of that nature.
It wasn't too difficult, it was too awkward and repetitive due to control limitations.
That's what Aonuma was talking about, yes, but those who made this list (and some people on this thread) were talking about the Water Temple itself. The first point on the list already mentioned making the menu more accessible, but later they were complaining about the dungeon's layout, which works just fine; it's just more complicated than the average Zelda dungeon.
Edited on Tue 29th June, 2010 @ 05:38 by grenworthshero
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24. Posted: Tue 29th Jun 2010 05:35 BST
1. Modernize the menus - No, thanks. With the 3DS touchscreen, equipping/unequipping the Iron Boots won't be a problem.2. Fix the damn Water Temple - No, thanks. Theres nothing to be fixed in that temple, do what you are supposed to do and everything will be alright.3. Increase the framerate, smooth out the animations - OK.4. Fix and finish the sidequests, then add more - Fix? No. Add? OK.5. Give us the Bomber’s Notebook! - No, thanks. Each game with their own particularities. 6. Greater rewards for greater tasks - OK.7. Add more hidden areas - OK.8. One more collect-a-thon for good measure - I usually don't like bizzarre items collecting tasks, but OK.9. The extra content from the 64DD version - OK.10. Include a second quest! OK.
25. Posted: Tue 29th Jun 2010 05:56 BST
It's funny how everyone has their own opinion, and each one thinks they are right. (Not directed at anyone, just an observation of the thread and life in general). It's a good thing they dont like fans make the games, otherwise nothing would ever come out.
To each his own.
26. Posted: Tue 29th Jun 2010 06:46 BST
Or they could just put both games in one....but that would never happen, lol.
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27. Posted: Tue 29th Jun 2010 07:02 BST
My opinions are fact.
28. Posted: Tue 29th Jun 2010 07:10 BST
HueyPNewton wrote:It's funny how everyone has their own opinion, and each one thinks they are right. (Not directed at anyone, just an observation of the thread and life in general). It's a good thing they dont like fans make the games, otherwise nothing would ever come out.My opinions are fact.
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29. Posted: Tue 29th Jun 2010 12:22 BST
They should definitely put in the Master Quest like they did in the GameCube version. The original is still easily obtainable through VC, but the Master Quest could be a cool extra for the 3DS version, making an OoT remake more justified.
I seem to be be the only living person on this planet who completed the Water Temple in a few hours. Everyone I talk to says the Water Temple was their big videogaming nightmare. I mean its hard and confusing, but not THAT hard. Still, I am going to use the term "Water Temple'd" a lot from now on as I love it.
30. Posted: Tue 29th Jun 2010 15:58 BST
@ RenschDid i heard hours? I don't know if i were lucky, but i took less than a full hour to beat the Water Temple for the first time, now i can finish it in just a few minutes. But yes, i think the Master Quest would be a nice addition.
Edited on Tue 29th June, 2010 @ 15:59 by HiroshiYamauchi
31. Posted: Tue 29th Jun 2010 16:00 BST
The Water Temple took me 5 hours the first time but I love it! I'd love for Nintendo to add in content from Master quest.
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32. Posted: Tue 29th Jun 2010 16:04 BST
kevohki wrote:11. Remake Majora's Mask instead.Or they could just put both games in one....but that would never happen, lol.
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33. Posted: Wed 30th Jun 2010 23:12 BST
12. Navi turns into a giant monster and you get to kill it any of the following ways. 1. Roast it slowly 2. Make it eat an atomic bomb Navi actually reaveals its true identity for being a spy for Gannon and was trying to annoy you the whole time to try to make you talk.
Edited on Wed 30th June, 2010 @ 23:14 by TLink9
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34. Posted: Sun 4th Jul 2010 07:51 BST
Improve the combat system, that is the main problem with this game. This list is terrible. The graphics are already known to be fixed, and the list basically asks for extra content 5 different times in the form of different worded questions.. Why not just say it once.
Edited on Sun 4th July, 2010 @ 07:52 by nankerphelge
35. Posted: Sun 4th Jul 2010 08:01 BST
Whats wrong with the combat?
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36. Posted: Sun 4th Jul 2010 08:04 BST
I was wondering the same thing as well.
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37. Posted: Sun 4th Jul 2010 08:06 BST
As sad as it sounds I totaly missed out on Ocarina of Time and Majora's Mask back in the day. Those were the only 2 Zelda's that I've barely had a go at as crazy as it sounds. But part of that is because i was too into the PSOne and my N64 basically got the shaft aside from most of the key amazing games(the 2 zelda's obviously not included).
Anyways, either I get OOT on the Wii VC or experience the superior 3DS version hmmmm, I'll wait for the 3DS release. Improved frame rate, graphics, 3D and who knows what else! That aside, I've always been more of a 2D Zelda nut, although Skward Sword looks like my dream Zelda visually and it has engaging, unique and amazing MP controls I absolutely loved the e3 demonstration how you can make those eyeballs dizzy by moving your sword in a circular motion, or having to slice those plants in the right direction based on how their mouths open. I love the Cell shaded-like vibrant and colorful dreamy storybook look. To me it looks incredible
Edited on Sun 4th July, 2010 @ 08:09 by WaveBoy
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38. Posted: Sun 4th Jul 2010 08:13 BST
Aviator wrote:Whats wrong with the combat?I was wondering the same thing as well.
Me too....it's been pretty much the same thing since Ocarina, which is a testament to a good combat system
39. Posted: Sun 4th Jul 2010 18:19 BST
Make it star Cloud Strife instead of Link Boringface. And then we can have Princess Tifa, who would be so much better than Zelda for srs.
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40. Posted: Sun 4th Jul 2010 19:04 BST
I actually can't think of anything to be fixed. The menus wheren't that great but they weren't exactly bad either. But it seems like a good idea to put them on the touchscreen.And the Water Temple isn't broken, so it doesn't need to be fixed. It just requires some thinking instead of just running from one room to the next. I loved the Water Temple, it was my favorite dungeon in OoT.
I only hope that they won't make you use the microphone for the ocarina. That didn't work well in Spirit Tracks and also if your mic is broken you basically can throw the game away.
Probably getting a Vita with LBP soon...