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		<title>Nintendo Life | Reviews SMS</title>
		<link>http://www.nintendolife.com/feeds/reviews</link>
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		<copyright>Copyright (c) 2006-2008 NintendoLife.com</copyright>
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			<pubDate>Sun, 11 Oct 2009 08:40:00 GMT</pubDate>
			<title>Wonder Boy III: The Dragon's Trap (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/wonder_boy_iii_the_dragons_trap/small.jpg" alt="Review: Wonder Boy III: The Dragon's Trap" /></p><p>Wonder Boy III: The Dragon’s Trap marks the end of the Master System trilogy. It’s a direct sequel to the wonderful Wonder Boy in Monster Land with the action starting out in the final lair of the last game. Unlike the original Wonder Boy, though, there are no loincloths in sight. Most Master ..</p>]]></description>
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			<pubDate>Sat, 26 Sep 2009 06:46:00 GMT</pubDate>
			<title>R-Type (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/r_type/small.jpg" alt="Review: R-Type" /></p><p>While we applaud Sega for bringing some of its most fondly remembered Master System games to the Virtual Console, we can’t help feeling that on this occasion it is a little bit pointless. After all, we’ve had a near arcade perfect port of R-Type on the TurboGrafx-16 since 2006, which humbles t..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2009/09/r_type_virtual_console</link>
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			<pubDate>Sun, 16 Aug 2009 07:38:00 GMT</pubDate>
			<title>Phantasy Star (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/phantasy_star/small.jpg" alt="Review: Phantasy Star" /></p><p>Pity the poor Master System. South America and Europe aside, it just could not compete with the unstoppable NES despite superior technology and some cracking games. Among those titles is what could be considered the machine's killer app - a huge game with a matching price tag, which not only teste..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2009/08/phantasy_star_virtual_console</link>
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			<pubDate>Sun, 10 May 2009 07:30:00 GMT</pubDate>
			<title>Fantasy Zone II (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/fantasy_zone_ii/small.jpg" alt="Review: Fantasy Zone II" /></p><p>The original Fantasy Zone release kicked off a series of shooters that's still quite popular to this day. When the game was released on the Sega Master System, it immediately became one of the more beloved titles for the console so it was pretty much a given that a sequel would come sooner or late..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2009/05/fantasy_zone_ii_virtual_console</link>
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			<pubDate>Mon, 20 Apr 2009 07:00:00 GMT</pubDate>
			<title>Secret Command (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/secret_command/small.jpg" alt="Review: Secret Command" /></p><p>With overhead run 'n gun titles like Ikari Warriors and Commando snatching up large numbers of tokens in arcades, it comes as no real surprise that Sega would have to create one of their own for their Sega Master System. The game was originally released under the name &quot;Secret Command&quot; in..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2009/04/secret_command_virtual_console</link>
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			<pubDate>Mon, 09 Mar 2009 21:00:00 GMT</pubDate>
			<title>Alex Kidd: The Lost Stars (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/alex_kidd_the_lost_stars/small.jpg" alt="Review: Alex Kidd: The Lost Stars" /></p><p>Before Sonic came along and propelled them into the big time, the world identified a big eared lad by the name of Alex Kidd as Sega’s answer to Mario. Alex Kidd in Miracle World was a worthy alternative to Super Mario Bros in the mid 80s and when bundled with the Sega Master System in Europe it ..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2009/03/alex_kidd_the_lost_stars_virtual_console</link>
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			<pubDate>Tue, 03 Feb 2009 00:00:00 GMT</pubDate>
			<title>Sonic Chaos (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/sonic_chaos/small.jpg" alt="Review: Sonic Chaos" /></p><p>For those gamers in 1993 who were still unfortunate enough to not have not upgraded to the Sega Mega Drive / Genesis this third 8-bit Sonic adventure might hold some memories. It is unlikely that many will remember this Master System swansong however.That nasty piece of work, Dr. Robotnik is up to..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2009/02/sonic_chaos_virtual_console</link>
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			<pubDate>Sat, 24 Jan 2009 00:00:00 GMT</pubDate>
			<title>Wonder Boy in Monster Land (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/wonder_boy_in_monster_land/small.jpg" alt="Review: Wonder Boy in Monster Land" /></p><p>Sega’s follow-up to the legendary Wonder Boy on the Master System took our hero Tom-Tom out of his former prehistoric setting into a medieval fantasy world. This game started out life as an arcade machine and also got ports to home computers and the Japanese PC Engine (TG-16) under the name of B..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2009/01/wonder_boy_in_monster_land_virtual_console</link>
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			<pubDate>Tue, 16 Dec 2008 00:00:00 GMT</pubDate>
			<title>Enduro Racer (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/enduro_racer/small.jpg" alt="Review: Enduro Racer" /></p><p>Enduro Racer started out life as an arcade machine by Sega; it was a normal racing game like its better known stable mates Hang-On and Out Run. The idea was to ride your dirt bike through the rocky roads pulling wheelies over jumps. It was quite a popular game at the time and saw quality conversio..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2008/12/enduro_racer_virtual_console</link>
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			<pubDate>Tue, 09 Dec 2008 00:00:00 GMT</pubDate>
			<title>Sonic the Hedgehog 2 (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/sonic_the_hedgehog_2/small.jpg" alt="Review: Sonic the Hedgehog 2" /></p><p>In 1992 if you weren’t lucky enough to have upgraded to a Sega Mega Drive / Genesis system and still had a humble Master System you might have picked this up. Interestingly the Master System version was released slightly earlier than its 16-bit counterpart so no one can accuse this of being a so..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2008/12/sonic_the_hedgehog_2_virtual_console</link>
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			<pubDate>Fri, 17 Oct 2008 23:00:00 GMT</pubDate>
			<title>Space Harrier (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/space_harrier/small.jpg" alt="Review: Space Harrier" /></p><p>When Sega released the Master System back in the ‘80s the company was facing an uphill struggle against Nintendo’s NES. The NES had the software support and thanks to Nintendo’s nefarious practice of making developers agree to keep their titles exclusive, it left Sega with little in the way ..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2008/10/space_harrier_virtual_console</link>
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			<pubDate>Mon, 04 Aug 2008 23:00:00 GMT</pubDate>
			<title>Sonic the Hedgehog (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/sonic_the_hedgehog/small.jpg" alt="Review: Sonic the Hedgehog" /></p><p>Following the undoubted success of Sonic The Hedgehog on the Mega Drive it seems only fitting that a version of the game was created for the Sega’s 8-bit wonder, the Master System which still had strong support in Europe at the time. This game was also something of a swan song to North American ..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2008/08/sonic_the_hedgehog_virtual_console</link>
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			<pubDate>Thu, 12 Jun 2008 23:00:00 GMT</pubDate>
			<title>Alex Kidd in Miracle World (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/alex_kidd_in_miracle_world/small.jpg" alt="Review: Alex Kidd in Miracle World" /></p><p>Following the incredible success of Nintendo’s Super Mario Bros series, Sega decided that it too needed a platform game with an identifiable mascot. The result was Alex Kidd in Miracle World, which appeared in 1986 as one of the biggest releases yet seen for the company’s Master System console..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2008/06/alex_kidd_in_miracle_world_virtual_console</link>
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			<pubDate>Thu, 10 Apr 2008 23:00:00 GMT</pubDate>
			<title>Fantasy Zone (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/fantasy_zone/small.jpg" alt="Review: Fantasy Zone" /></p><p>Fantasy Zone is one of those great forgotten franchises from the 8-bit/16-bit era that enjoyed lots of attention back in its heyday but tends to be ignored these days.Featuring the exploits of the cute space ship Opa-Opa, this 2D shooter borrows more than a few gameplay elements from the classic a..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2008/04/fantasy_zone_virtual_console</link>
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			<pubDate>Mon, 31 Mar 2008 23:00:00 GMT</pubDate>
			<title>Wonder Boy (Master System)</title>
			<description><![CDATA[<p><img src="http://images.nintendolife.com/games/mastersystem/wonder_boy/small.jpg" alt="Review: Wonder Boy" /></p><p>Wonder Boy was one of the first games I got for my beloved Sega Master System. Having played the original arcade game on seaside weekends of my youth it seemed amazing to have such a faithful conversion of the game in my bedroom at the time.The hero of the game, Tom-Tom isn’t known for providing..</p>]]></description>
			<link>http://www.nintendolife.com/reviews/2008/04/wonder_boy_virtual_console</link>
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