Features News - Page 11

Interview: Nintendo's Hiro Yamada On The Challenge Of Bringing Xenoblade Chronicles To The New Nintendo 3DS

Nintendo's Hiro Yamada On The Challenge Of Bringing Xenoblade Chronicles To The New Nintendo 3DS

"We hope the players will be satisfied with the outcome"

Xenoblade Chronicles 3D is just around the corner, and has caused a significant stir in the community being the first exclusive title to come to the New Nintendo 3DS. Elusive in its original Wii format, this release will give many the chance to play what was arguably the biggest game on the...

Interview: Dan Marshall on The Swindle, Cancellation and Its Rebirth

Dan Marshall on The Swindle, Cancellation and Its Rebirth

"Here we are thirteen months later and it's expanded"

The Swindle is planned for the Wii U eShop this Summer, and it brings an interesting blend of action, platforming, strategy and humour. With a steampunk aesthetic, procedurally generated levels, its combination of styles and design approaches left us impressed in our first impressions. When...

Editorial: Nintendo's Heading For a Period of Major Change, and We Can't Fight It

Nintendo's Heading For a Period of Major Change, and We Can't Fight It

The times, they are a-changin'

Until this week Nintendo's strategy for the future was particularly vague, especially in the area of smart devices. The company's supposed dedicated Mii-based app had been in the works for quite some time and had been due in 2014, but was delayed into this year with talk of finding the right solution for moving onto...

Feature: We Catch Up With Four Nindies at EGX Rezzed

We Catch Up With Four Nindies at EGX Rezzed

Say hi to Image & Form, aPriori Digital, Dreadlocks and Delve Interactive

Last week we headed down to a lovely gaming event by the name of EGX Rezzed, which was held in London's charming Tobacco Dock venue. The event, hosted by our friends at Gamer Network, is a PC and developer-focused show, unlike the more mainstream and larger EGX which takes...

Reaction: The Nintendo 'NX', and Why We Think a Unified Platform is the Future

The Nintendo 'NX', and Why We Think a Unified Platform is the Future

Better, together

When Nintendo today announced its partnership with DeNA, which focuses on "smart devices" (mobile phones and tablets), it was wise to also include a statement of intent around its current business - dedicated game systems. As proof that Nintendo maintains strong enthusiasm for the dedicated game system business, let me confirm...

Talking Point: Nintendo's DeNA Plans and Ideas Are Smart, Not a Beginning of the End

Nintendo's DeNA Plans and Ideas Are Smart, Not a Beginning of the End

This doesn't have to be a 'Sega' moment

Nintendo has lifted the curtain, today, on a major corporate deal that dramatically adjusts its approach to smart devices, and also its future direction as a business. With Nintendo signing a major deal with DeNA to brings major IPs to smart devices, in addition to the partnership being linked to a future...

Interview: Dan Marshall Discusses His Development History, The Expanding Indie Boundaries and His Route to Consoles

Dan Marshall Discusses His Development History, The Expanding Indie Boundaries and His Route to Consoles

"There's always something exciting about games on a console"

The Swindle is planned for release on the Wii U eShop this Summer, and it brings an interesting blend of action, platforming, strategy and humour. With a steampunk aesthetic, procedurally generated levels, its combination of styles and design approaches left us impressed in our first...

Talking Point: It's Time for a Nintendo Direct to Set the Agenda

It's Time for a Nintendo Direct to Set the Agenda

With two months since the last broadcast, our bodies are ready

Ever since the broadcasts began, Nintendo Direct has given fans a fix of reveals, footage and talking points about upcoming releases; so when a gap opens up between presentations, there's some nervous twitching. When is the next video coming, and will Satoru Iwata appear in front of...

Feature: A Night at the Symphony of the Goddesses: Master Quest

A Night at the Symphony of the Goddesses: Master Quest

We take on the latest tour

Since the introduction of the iconic theme song on the NES in 1986, the body of music that has grown out of the Legend of Zelda series has been nothing short of legendary. Beginning with modest 8-bit sounds and eventually evolving into the sweeping sonatas in modern games, the songs have grown into something much more than...

Japan Weekly: Famitsu Gives More Details on Puzzle & Dragons: Super Mario Bros. Edition and Xenoblade Chronicles X

Famitsu Gives More Details on Puzzle & Dragons: Super Mario Bros. Edition and Xenoblade Chronicles X

Along with a quick look at Stella Glow, the upcoming 3DS RPG

Unlike last week's Famitsu magazine, this week's magazine featured much less information on upcoming Nintendo games. One Famitsu magazine each month serves as a recap magazine for the gaming news of the past month, with some new information peppered throughout. Unfortunately, this means...

Interview: Yacht Club Games Talk Drawing in 8-bit and Aspirations for Shovel Knight 64

Yacht Club Games Talk Drawing in 8-bit and Aspirations for Shovel Knight 64

Game's "success is due to the brilliant designs of the 8-bit generation"

In this short interview Nintendo Life features contributor Alan Lopez caught up with David D'Angelo of Yacht Club Games, who spoke on behalf of the entire Shovel Knight creative team. Shovel Knight is a download-only 8-bit platformer. Alone, these qualifiers hardly separate...

Hardware Review: 8Bitdo FC30 Pro Controller

8Bitdo FC30 Pro Controller

We are Family (Computer)

Remember the 8Bitdo NES30 pad we reviewed a while back? It was a likeable take on the whole Bluetooth gaming pad concept which looked and felt like a genuine NES pad from back in the day. The makers of that particular controller are back with a revised unit, and this time it's focused on the NES' Japanese counterpart - the...

News: Feature: Why We're Still Playing... Monster Hunter 4 Ultimate After Dozens of Hours

Feature: Why We're Still Playing... Monster Hunter 4 Ultimate After Dozens of Hours

Tom Whitehead on why he can't let go...

This is a series of features that'll focus on games that we keep playing again and again, either over an unhealthy number of hours or those that keep getting return visits long after they first graced our systems. It's not uncommon, if you're fortunate enough to review a major retail game, to be 'done' with...

Feature: A Summary of the Xenoblade Chronicles X Battle Presentation

A Summary of the Xenoblade Chronicles X Battle Presentation

Full video and details on combat skills, customization and party members

Nintendo and Developer Monolift Soft have made it their goal to show Japanese gamers just about everything Xenoblade Chronicles X has to offer through 30 minute online presentations; it's an admirable endeavour, even if there are no English subtitles. The last video took a...

Japan Weekly: Famitsu Outlines More Details on Splatoon's 'Hero' Mode and More

Famitsu Outlines More Details on Splatoon's 'Hero' Mode and More

Etrian Mystery Dungeon details, quirky Japanese games, reviews and more

Can't wait to hear more about games like Splatoon and Etrian Mystery Dungeon? As Japan's primary gaming magazine, Famitsu receives exclusive previews and reviews of Nintendo games well before the same coverage sees the light of the day elsewhere in the world. The 4th March...

News: Punching Robots (In 3D!) With The Virtual Boy's Teleroboxer

Punching Robots (In 3D!) With The Virtual Boy's Teleroboxer

Even Rocky couldn't handle these metallic brutes

Once more, we dip into the red and black-hued land of the Virtual Boy, with yet another 3D video for your enjoyment! Do you like Punch-Out!!? Silly question, of course you do. Well, what if it was in 3D and had robots? Teleroboxer makes this dream a reality. Watch as we duck, dip, dive duck and...

Feature: Ten Upcoming Nindie eShop Games to Watch on Wii U and 3DS

Ten Upcoming Nindie eShop Games to Watch on Wii U and 3DS

And more besides...

The Wii U and 3DS eShop stores have become notable improvements on their Wii and DSi predecessors, and a range of familiar and new download developers have pitched up with their wares in recent times. The last couple of years in particular have brought some fantastic games, and as Nintendo's GDC announcement made clear there's...

Talking Point: Nintendo's Right to Take Its Time With 'Digitalization' in Gaming, But Should Revolutionise the eShop Now

Nintendo's Right to Take Its Time With 'Digitalization' in Gaming, But Should Revolutionise the eShop Now

Create a platform exciting enough to match its Indie games

In recent weeks Satoru Iwata addressed shareholders in an Investor Briefing Q & A, tackling a range of issues around Nintendo's business. An issue that came up was the "digitalization" that we're seeing, with more and more gamers opting to download their games, and also seeking new...

Hardware Classics: Sega Mega CD

Sega Mega CD

Mega Seedy

The rise and fall of Sega Enterprises is a classic tale of hard-won success being scuppered by a bewildering lack of focus and an incredible degree of overconfidence. The company scored an almost impossible victory by bloodying the nose of the all-powerful Nintendo in the early '90s and was arguably the first console maker to bring an...

First Impressions: Contemplating the Long Con in The Swindle

Contemplating the Long Con in The Swindle

Steampunk hijinks

The Swindle is primarily the work of Dan Marshall and some close colleagues through Size Five Games, but due to the efforts of UK publisher Curve Digital has rapidly changed up from being another intriguing PC release to plotting a multi-platform arrival. The inclusion of the Wii U eShop is promising, as this is shaping up to be...