Features News - Page 10

Mario History: Mario Kart 64 - 1997

Mario Kart 64 - 1997

A new kind of racing

In this series of articles we'll write about one Mario game every day for 30 days, each representing a different year as part of our Super Mario 30th Anniversary celebrations. In our last entry for this series we covered Super Mario 64, a title that utilised the capabilities of the Nintendo 64 to revolutionise Mario...

Mario History: Super Mario 64 - 1996

Super Mario 64 - 1996

A gaming revolution

In this series of articles we'll write about one Mario game every day for 30 days, each representing a different year as part of our Super Mario 30th Anniversary celebrations. The Nintendo 64 was a revolutionary system in multiple respects. Its unique controller introduced an analogue stick to Nintendo gamers, for one thing,...

Talking Point: Pokkén Tournament May Not Be a Wii U Saviour, But It Can Provide a Welcome Boost

Pokkén Tournament May Not Be a Wii U Saviour, But It Can Provide a Welcome Boost

Giving early 2016 a focal point

Ever since its announcement for the Japanese arcade scene Pokkén Tournament has been closely followed by Pokémon and fighting game fans. Unofficial efforts have often pitched 'mon against each other in crude efforts, but the flashy Bandai Namco-developed release caused quite an online buzz. Of course, its status...

Mario History: Super Mario World 2: Yoshi's Island and Mario's Tennis - 1995

Super Mario World 2: Yoshi's Island and Mario's Tennis - 1995

A new look and new beginnings

In this series of articles we'll write about one Mario game every day for 30 days, each representing a different year as part of our Super Mario 30th Anniversary celebrations. It's easy to forget, in this period of fresh Mario 'main' series platformers every 12 to 24 months, that the mid-'90s brought a notable gap...

Poll: Is Pokkén Tournament The Wii U Release You've Been Waiting For?

Is Pokkén Tournament The Wii U Release You've Been Waiting For?

Wish fulfilment

Just this week came an announcement that fulfilled a much cited demand from some Wii U owners - Pokkén Tournament is coming to Wii U. Its early 2016 arrival is both expected and a surprise, with plenty of logic in porting a major Japanese arcade release to a global console audience, but likewise there'd been a fear that Nintendo and...

Mario History: Wario Land: Super Mario Land 3 and Hotel Mario - 1994

Wario Land: Super Mario Land 3 and Hotel Mario - 1994

Wait, this isn't Mario...

In this series of articles we'll write about one Mario game every day for 30 days, each representing a different year as part of our Super Mario 30th Anniversary celebrations. In this daily series most entries have been 'main' Mario titles across portables and home consoles, with just a couple of spin-offs and cameos...

Mario Memories: Conquering the First Level in Super Mario Bros.

Conquering the First Level in Super Mario Bros.

"I had a sense of fear about progressing further into the first level"

In this series of 30 daily articles celebrating the upcoming 30th Anniversary of Super Mario, various members of the Nintendo Life extended family will share their memories and thoughts on the iconic franchise. This time we have news writer, reviewer and Australian Correspondent...

Mario History: Super Mario Kart - 1992

Super Mario Kart - 1992

The start of something beautiful

In this series of articles we'll write about one Mario game every day for 30 days, each representing a different year as part of our Super Mario 30th Anniversary celebrations. With the exception of our 1987 entry, this series of articles on Mario titles for each year since 1985 has been all about main-series...

Interview: Simogo and Dakko Dakko Explain Why Year Walk is "Coming Home" on Wii U

Simogo and Dakko Dakko Explain Why Year Walk is "Coming Home" on Wii U

"The GamePad becomes the link between the player and the game."

The Wii U eShop has been integral to the appeal of the system for long term owners. The influx of 'Nindies' of various kinds has kept the store busy, and has also enabled some exclusives and intriguing PC releases to make their way onto Nintendo hardware. In some cases the GamePad, in...

Mario Memories: The Delight of Sharing Mario Adventures With Loved Ones

The Delight of Sharing Mario Adventures With Loved Ones

Co-op is always possible

In this series of 30 daily articles celebrating the upcoming 30th Anniversary of Super Mario, various members of the Nintendo Life extended family will share their memories and thoughts on the iconic franchise. This time we have E3 veteran and reviewer Morgan Sleeper. Thinking back on my time with Mario, one thing stands...

Mario Memories: Super Mario Galaxy 2: A Tale of Hype and Expectation

Super Mario Galaxy 2: A Tale of Hype and Expectation

The hype was real

In this series of 30 daily articles celebrating the upcoming 30th Anniversary of Super Mario, various members of the Nintendo Life extended family will share their memories and thoughts on the iconic franchise. Next up is reviewer and news contributor Mitch Vogel. May 23, 2010. That date will forever hold significance to me as...

Mario History: Super Mario Bros. 3 - 1990

Super Mario Bros. 3 - 1990

Platforming wizardry

In this series of articles we'll write about one Mario game every day for 30 days, each representing a different year as part of our Super Mario 30th Anniversary celebrations. Though it landed in Japan in late 1988, it would be February 1990 before Super Mario Bros. 3 would grace the NES in North America - painfully, it...

Talking Point: Considering the Future of Nintendo Direct and Beyond for Reaching Old and New Fans

Considering the Future of Nintendo Direct and Beyond for Reaching Old and New Fans

Continued evolution, or a fresh direction?

Since it first emerged in late 2011, the Nintendo Direct concept has been integral to the big N's strategy for communicating with fans. In busy periods there can be multiple broadcasts in a single month, while longer gaps of 6-8 weeks have become relatively common in the past two years. We're in the midst...

Ninterview: Dave Higgins And The Quest For A Complete European Game Boy Library

Dave Higgins And The Quest For A Complete European Game Boy Library

Collecting at a rate of 1.064 games per day

Nintendo is responsible for some of the most iconic gaming systems of all time, but one of its most technically humble seems to be undergoing something of a resurgence at present. The monochrome Game Boy may not have the visual impact of the SNES or N64, but its portable nature arguably lends a more...

Mario Memories: Super Mario RPG Opens Up The World (and a Boss's Big Mouth)

Super Mario RPG Opens Up The World (and a Boss's Big Mouth)

"Mario! Prepare yourself for the great beyond!"

In this series of 30 daily articles celebrating the upcoming 30th Anniversary of Super Mario, various members of the Nintendo Life extended family will share their memories and thoughts on the iconic franchise. Next up is reviewer and news contributor Tim Latshaw. Super Mario RPG: Legend of the...

Mario History: Super Mario Land - 1989

Super Mario Land - 1989

Portable platforming

In this series of articles we'll write about one Mario game every day for 30 days, each representing a different year as part of our Super Mario 30th Anniversary celebrations. It's a reflection of the technological times that it was 1989 before Nintendo produced a profitable portable - its grey and green screen was far from...

Mario Memories: The Creative Joy of Childhood and Super Mario Maker as a Modern-Day Roll of Paper

The Creative Joy of Childhood and Super Mario Maker as a Modern-Day Roll of Paper

Mario Maker is for all the kids who will look back 20 years from now

In this series of 30 daily articles celebrating the upcoming 30th Anniversary of Super Mario, various members of the Nintendo Life extended family will share their memories and thoughts on the iconic franchise. Next up is Nintendo Life veteran and Noiseless Chatter master Philip J...

Mario History: Super Mario Bros. 2 - 1988

Super Mario Bros. 2 - 1988

Like a dream

In this series of articles we'll write about one Mario game every day for 30 days, each representing a different year as part of our Super Mario 30th Anniversary celebrations. In our 1986 entry of this series we covered Super Mario Bros.: The Lost Levels, which forms the other half of this particular tale. Both that and what would...

Mario Memories: Pre-Internet Timeline Confusion and the Joys of Computer Club

Pre-Internet Timeline Confusion and the Joys of Computer Club

The first rule of Computer Club...

In this series of 30 daily articles celebrating the upcoming 30th Anniversary of Super Mario, various members of the Nintendo Life extended family will share their memories and thoughts on the iconic franchise. Next up is reviewer Jonathan Town. Looking back now, I realise that growing up in Wakefield (West...

Mario History: Punch-Out!! and Famicom Grand Prix: F1 Race - 1987

Punch-Out!! and Famicom Grand Prix: F1 Race - 1987

The master of cameos

In this series of articles we'll write about one Mario game (or more!) every day for 30 days, each representing a different year as part of our Super Mario 30th Anniversary celebrations. 1987 was a rather quiet year for Mario. Nintendo was somewhat occupied with conquering the video game world and popularising a range of...

Talking Point: Nintendo's Dismissal of Chris Pranger Highlights Issues With Company Culture

Nintendo's Dismissal of Chris Pranger Highlights Issues With Company Culture

"I've failed you. I've failed me."

If I were fired from making games at Nintendo, I would feel cataclysmically heartbroken in such a way that I might never recover. This is the imagined story I have just now constructed in my head, but for former Nintendo localization editor Chris Pranger, this heartache is more than a pained hypothetical...