30. Star Wars: The Clone Wars - Republic Heroes (DS)

A tie-in with the movie and TV shows surrounding the events between Episodes II and III, it was the same old story when it came to this action platformer. Uninspired, unengaging, unexciting — take your pick. At least the bad games are really bad and evoked an emotion other than disappointment. Republic Heroes is just painfully, crushingly average.

We're off to dig out our thesaurus because we're running out of words for 'unremarkable'.

29. Star Wars: The Clone Wars - Jedi Alliance (DS)

The first game to tie-in with the Clone Wars animated series, this is a solid, if simple, little game that uses the touchscreen well and really looks and sounds the part as Anakin, Obi-Wan, and co. do battle against the forces of the Dark Side. A nice little bit of drop-in/drop-out wireless co-op made this an undemanding but decent offering on par with the various Lego Star Wars titles available across all platforms.

28. Star Wars (NES)

Another platformer. To be fair, it did a decent job of providing some variety and touching on the main characters and locations of the movie, but it's pretty unmemorable (and unforgiving).

The token Game Boy version upped the difficulty as it reduced screen real estate, but possibly the most interesting of the 8-bit versions is the entirely different and earlier Famicom game developed by Namco in 1987. 'Interesting' because it's not afraid of deviating significantly from the source material and having Darth Vader turn into a scorpion. Not 'interesting' because it's any good, sadly.

27. Star Wars The Clone Wars: Lightsaber Duels (Wii)

Taking the multiplayer duel mode from The Force Unleashed and stretching an entire game out of it, Star Wars The Clone Wars: Lightsaber Duels also stripped out some of the complexity of its progenitor and offered fewer fighters. Anyone looking for their dream 1:1 lightsaber game would also be disappointed — welcome to Waggleton. Sorry, this is Star Wars, isn't it. Waag-il T'wn.

Not bad, but it had the potential to be so much more.

26. Star Wars: The Force Unleashed II (Wii)

A sequel generally disliked on other platforms, the Wii version was arguably the pick of the bunch and its multiplayer mode wasn't bad either. Not great, but as we've seen from the Dagobah swamp of dross we've waded through to get this far, plain competency gets you a long way with a Star Wars game. We'll quietly brush the terrible DS version under the carpet, but The Force Unleashed II on Wii didn't make us want to Force-choke ourselves.

25. Star Wars: The Clone Wars (GCN)

The Clone Wars suffers from having only the least desirable vehicles from the entire franchise available to pilot. Perhaps we're biased towards the classic rides, but AT-ETs and Republic gunships don't get the pulse racing like a good old-fashioned AT-AT or an X-wing.

Still, this game offers some decent vehicular combat and a dose of clunky on-foot lightsaber-y stuff, too. There's some more colour once you get off Geonosis, but it's a very beige game in more ways than one.

24. Star Wars: The Force Unleashed (Switch eShop)

Hold up — we're getting a Force premonition vision! We see... a mediocre third-person saber-swirler. Repetitive. A bit clunky, but not unenjoyable... and a Darth Vader voice-over that isn't quite there.

Handled by developer Krome, the Wii version of Star Wars: The Force Unleashed featured a bespoke multiplayer duel mode which was uninspiring, but not unpleasant. In fact, the Wii version — which has since been ported to Switch — isn't bad at all, it's just not as smooth, polished or fun as you want it to be. The DS version scaled everything back as you'd predict.

Overall it's fine, but we wanted unlimited power and this just feels a bit, well, limited.

23. Star Wars Episode III: Revenge of the Sith (DS)

Also available on GBA, Ubisoft's Revenge of the Sith on DS was a real surprise. It's a 2D belt-scroller with a unique cartoon style, fluid animation, and responsive controls. The DS version also has some exclusive space-based sections which work surprisingly well, and that dogfighting mode is available in multiplayer, too. The game pits Jedi against Jedi (although it doesn't have you slaughtering younglings), and hits all the major beats from the movie with panache. The whole thing is really rather good.

22. Star Wars Battlefront: Elite Squadron (DS)

n-Space is a company with a bulging portfolio of Nintendo DS ports from hallowed franchises, including Call of Duty, several James Bond games, and multiple Disney titles. The studio was also behind the DS port of Star Wars: The Force Unleashed which provided the base engine used in Star Wars Battlefront: Elite Squadron.

As a portable version of the Battlefront series (the original Battlefront, not the more recent, lovely-looking versions), it's not a bad interpretation, although — surprise, surprise! — the basic gameplay gets a bit repetitive. It's not the ugliest thing we've seen on DS, especially the ship-based sections which look pretty nice, but if Elite Squadron were a child asking if it were beautiful, we'd cunningly change the subject and point overhead at a passing plane. You can't hold a game of this vintage's visuals against it, we suppose, and we'd take brilliant mechanics over graphical finery any day. Mechanically this is solid, which is enough to get it edging towards the top half of a Best Star Wars Games list.

21. Star Wars: Jedi Knight II: Jedi Outcast (Switch eShop)

Jedi Knight II released on GameCube years ago and the more recent Switch release was certainly a Force hit of nostalgia. Showcasing aspects both good and bad of this particular vintage of game, poor pacing can make it a bit of a slog but it features some decent combat and characters. And Kyle Katarn.

If you played the original back in the day, you'll likely be able to weather its antiquated design and enjoy the game for what it is, but new players might lack patience.

20. Star Wars: Bounty Hunter (GCN)

This lacklustre third-person shooter served as a prequel to Attack of the Clones (well, it kind had to considering how — SPOILERS! — Jango loses a particularly vital body part in the movie), and despite looking and sounding passable (and having a wicked cover), it didn't have the necessary technical chops to make it memorable in any way.

A shame, but perhaps we'll see this sort of game done right in the future. Star Wars 1313 might be a distant, cancelled memory, but Mandalorians are so hot right now.