November2015

  • Review Rodea the Sky Soldier (3DS)

    Fasten your seatbelts

    Rodea the Sky Soldier has had a pretty turbulent launch. The original concept for the game was conceived way back in 2010 by Yuji Naka, lead programmer and eventually producer on many Sonic the Hedgehog titles. The next year it was reported that the game was finished and ready to be published for the Wii, yet it never came...

October2010

  • Review Ivy the Kiwi? Mini (DSiWare)

    Ivy the Kiwi? light

    After spending years helping Sega create some of its most popular console releases during the Mega Drive and Saturn eras, Yuji Naka decided it was time to form his own development studio. His main goal was to create gaming experiences that appealed to a much broader audience. No better title could sum up this goal more perfectly...

August2010

  • Review Ivy the Kiwi? (Wii)

    Ivy the Ki-Wii

    No matter how many video game titles Yuji Naka creates, he'll likely always be best remembered for his work during his days at Sega's Sonic Team. Even despite his new development company Prope's greater emphasis on creating video games with a much broader scope and appeal, there's obviously still a lot of desire among his fans to see...

  • Review Ivy the Kiwi? (DS)

    Absolutely di-vine

    After spending years helping Sega create some of its most popular console releases during the Mega Drive and Saturn eras, Yuji Naka decided it was time to form his own development studio. His main goal was to create gaming experiences that appealed to a much broader audience. No better title could sum up this goal more perfectly...

June2009

  • Review Let's Tap (Wii)

    Definitely a tap you'll want to leave running

    Miyamoto might not see the appeal in playing a game without holding a controller, but ex-Sega genius Yuji Naka can certainly think outside the box – or, more accurately, think on top of the box. For his first game since leaving Sega five years ago, Naka has crafted a game played entirely by tapping a...

  • Review Let's Catch (WiiWare)

    Let's not...

    When Prope revealed Let's Tap to the world everyone though it would be yet another gimmicky Wii motion-based mini-game collection -- which it was, although a pretty good one. After that turned out surprisingly well, expectations of Let's Catch were a bit mixed: playing catch on your Wii sounds a bit goofy, but could it be a hidden gem...