November2022

August2016

  • Review R-Type (Wii U eShop / TG-16)

    More like our type

    You can't have a conversation about shoot-'em-ups, or shmups, without mentioning R-Type. Back in the late '80s and early '90s the game was synonymous with the genre. Unfortunately for Nintendo fans at the time one of the best ports of the arcade classic was on the TurboGrafx-16, an also-ran console that never found its place in...

July2016

  • Review New Adventure Island (Wii U / TG-16)

    An old-school endless runner

    It's often said that there's no such thing as a bad idea, that it just needs the right moment to shine. More than any other medium video games like to rehash what's come before, retrofitting old concepts into new titles for something that can feel wholly unique while paying tribute to what's come before. For instance,...

  • Review Bonk's Adventure (Wii U eShop / TG-16)

    The third (stone) wheel

    Woe is the child who grew up with a TurboGrafx-16. Whereas battles of words and wills cropped up endlessly in the schoolyard by stalwart Nintendo and Sega fans in the great console wars of the early 90s, anybody with NEC's home rendition of the PC Engine was the gaming equivalent of Switzerland, a neutral entity that was more...

December2014

  • Review Lode Runner (Wii U eShop / NES)

    Not quite endless runner

    Broderbund's Lode Runner is a challenging puzzler that, unfortunately, hasn't aged particularly gracefully. Originally released in 1983 on computers like the Apple II and the Commodore 64, Lode Runner feels dated, even for an NES game. It's easy to see the reason Lode Runner was released on so many different platforms over...

July2014

  • Review Adventure Island (Wii U eShop / NES)

    Skate and die

    Adventure Island started life as the SEGA-produced arcade title Wonder Boy, which itself was ported to several different home consoles and spawned a popular series of sequels with show-stealing box art. NES-owners missed out on the title, and would have to wait until Hudson Soft teamed up with original developer Escape to release a...

March2014

  • Review Adventure Island II (3DS eShop / NES)

    "Just you wait, Master Higgins!"

    The original Adventure Island — though a fun little platformer in its own right — is most fondly remembered today for being a strikingly comprehensive clone of SEGA's Wonder Boy, as a result of developer Escape licensing the property (minus SEGA's character designs) to Hudson Soft for an NES port. Adventure...

October2013

  • Review Milon's Secret Castle (3DS eShop / NES)

    A secret best kept hidden

    Hudson had many classics in its NES library - Adventure Island, Faxanadu and Bomberman are just a few of the great titles it gave us all back then. Milon's Secret Castle probably shouldn't be counted among those. As the title might reveal, you play as Milon, who has to make his way through a castle filled to the brim with...

August2013

  • Review Star Soldier (3DS eShop / NES)

    I got soul, but I'm not the best Star Soldier

    We may as well stop playing games en masse right now, because we all suck. That may sound harsh, but this 3DS eShop release of Hudson Soft’s vertically scrolling NES shoot-em-‘up will either make or break you. Unfortunately, if you play Star Soldier on the smaller screen of an original 3DS, the tiny...

November2011

  • Review Nikoli's Pencil Puzzle (3DS)

    Sharp?

    It's hard to believe, but there was a time before fancy Tanooki Suits, space-foxes and Lon Lon Milk defined a good game. It was an era without joysticks, Wii Remotes or Power Gloves. How could anyone possibly have had fun in such a world, you ask? Well, back then, people were satisfied with a simple pencil and pad of paper, and that was...

  • Review Adventure Island (3DS eShop / GB)

    Master Higgins' first Game Boy adventure

    There were a good number of NES franchises that ended up making appearances on the Game Boy system, some better than others. Hudson had already enjoyed some popularity on the NES console with their Adventure Island titles, so it was pretty much a no-brainer that they'd eventually bring the series to...

October2011

  • Review Deca Sports Extreme (3DS)

    Sixth time the charm?

    When we first played Wii Sports back in 2006, it woke us up to the potential of sports compilations to provide simple yet rich entertainment. When it was at its best, it boiled down a game to its essence, then refined that to make something truly special. Since then, countless titles have attempted to reproduce the formula, and...

  • Review Tetris Axis (3DS)

    Egads! Tetrominos!

    Tetris and handhelds go together like apples and cinnamon, and no more clear has this symbiotic relationship been than on Nintendo hardware, from the time Tetris first dropped like a well-placed I-block into Game Boys everywhere. Tetris DX followed with a splash of colour and tighter play on Game Boy Color, and the...

June2011

May2011

April2011

  • Review Adventure Island II (Wii Virtual Console / NES)

    Higgins returns

    The first Adventure Island was nothing more than a copy of Wonder Boy with some redone graphics. While Wonder Boy quickly became more of an Action RPG series, Adventure Island stuck to the platformer formula for a while before eventually following the same path. The general mechanics are still the same. Higgins' girlfriend has been...

March2011

  • Review Bomberman Hero (Virtual Console / Nintendo 64)

    Bomberman flies solo

    Apart from the very first game in the series, Bomberman has always been famed for its frantic, fast-paced, and, above all, fun multiplayer modes. Pretty much every single game starring the little guy has featured support for multiple players, with most of the Nintendo outings allowing four or five, and others like Saturn...

January2011

  • Review Deca Sports 3 (Wii)

    Steeeeeeerrrrrike three!

    Say what you will about Hudson's Deca Sports series... it at least keeps trying to get things right. Each release makes at least some small attempt at forging the way forward, whether it's something as simple as a refined gaming experience or a complete reimagining on a totally different platform. We've had two prior...

December2010

  • Review Mario Party 2 (Virtual Console / Nintendo 64)

    It's party time!

    The Mario Party series has become quite successful for Nintendo and has brought many gamers and their families together over the years. Nintendo, obviously still concerned over the taxing controls of the original Mario Party which caused more than a few blisters and hand cramps among players, have decided to skip straight to Mario...

  • Review Super Bonk 2 (Super Nintendo)

    Bonk's most enjoyable adventure yet

    If you've ever owned a TurboGrafx-16 or PC Engine, chances are you're quite familiar with our little caveman friend Bonk. Once these systems began to lose ground to Nintendo's Super Nintendo and Sega's Mega Drive (a.k.a. Genesis), Hudson decided to bring their prehistoric hero to some of the more popular platforms...

  • Review Super Bonk (Virtual Console / Super Nintendo)

    Bonk moonlights on the Super Nintendo

    After becoming a staple and mascot of sorts after 3 platformer releases on NEC's TurboGrafx-16 console, Bonk was given new life on the Super Nintendo system with the release of Super Bonk. The game went unnoticed for the most part, but it's gone on to become a bit of a cult favourite among Super Nintendo fans...

November2010

  • Review Faxanadu (Virtual Console / NES)

    Zelda II's spiritual successor

    Not many people outside Japan are familiar with the Dragon Slayer series. Created by Nihon Falcom, the great minds behind Ys, the first game enjoyed a good deal of popularity and got many sequels, though unfortunately, almost all of them remained exclusive to Japan. The second Dragon Slayer game, Xanadu, actually...

  • Review A Shadow's Tale (Wii)

    See the light

    Even a cursory look at Hudson's A Shadow's Tale (known as Lost in Shadow in North America) should be enough to convince you it's not just another 2D platformer. Whilst New Super Mario Bros. Wii and Donkey Kong Country Returns hark back to those series' 2D glory days, A Shadow's Tale is more forward-thinking, combining platforming and...

  • Review Oops! Prank Party (Wii)

    Is the joke on us?

    We should all cherish the moments we have with our families. Life is short, and it can get so hectic that we can neglect spending time with the ones we love in favour of work or sleep. Not to mention that some of the greatest Nintendo games are only single player! Thank goodness for the party game craze, right? Problem solved...

October2010

  • Review My Starry Night (WiiWare)

    Star quality

    Hudson's My Starry Night (or My Planetarium in North America) is very much the celestial cousin to their earlier WiiWare effort My Aquarium. It’s surprisingly informative, moderately entertaining and at a low enough price that it might entice you to take a trip through the heavens. The game contains three modes: Observation, Celestial...