February2009
Review Wolf of the Battlefield: MERCS (MD)
Join a group of professional mercenaries to undergo secret missions, battling through enemy lines to go where no ordinary soldier would dare to go.
Once upon a time, back before Capcom officially started supporting the Genesis/Mega Drive, Sega acquired licence to reprogram various arcade classics produced by the developer. Ghouls ‘n’ Ghosts,...
November2008
Review Forgotten Worlds (Virtual Console / Sega Mega Drive)
You will never forget this one!
Forgotten Worlds was an interesting shoot-em-up arcade game back in the days. Not only was it developed by Capcom, it featured 2 player simultaneous play and a innovative control system were you rotated a second joystick on a 360 degree axis to determine what direction you wanted to fire in. On the shiny new CPS-1...
Review Mega Man 3 (Wii Virtual Console / NES)
Good to be three
After two successful Mega Man releases on NES, Capcom decided to upgrade the series with a few new twists for Mega Man 3, adding a little more variety to an already amazing series. With eight brand new Robot Masters for players to take on, the game would prove to be a huge success and went on to become a fan favourite among gamers...
October2008
Review Street Fighter II: Special Champion Edition (Virtual Console / Sega Mega Drive)
Street Fighting SEGA style.
Back when Street Fighter II-mania was gripping the global gaming community, Capcom’s decision to release the first home port of the game on Nintendo’s SNES spoke volumes. This move showed that the company was backing Nintendo in the 16-bit war (up to this point all of Capcom’s Megadrive/Genesis games had actually...
September2008
The Blue Bomber is back - but has this trip down memory lane been worth the wait?
There's no denying that the NES Mega Man series was a huge hit for Capcom during the 8-bit era. The games enjoyed mammoth success for Capcom and probably single-handedly sold many an NES console in the process. Although the series and its spinoffs have continued to...
June2008
The highly stylised adventure game Okami paints its way onto Wii, but is it a masterpiece?
Okami (Japanese for "wolf"), first released in 2006, was one of the few convincing reasons to still own a PS2. Capcom soon realised that a Wii port would be a good idea, the combination of Wiimote and Nunchuk could perfectly suit the games drawing...
January2008
Review Super Street Fighter II: The New Challengers (Wii Virtual Console / Super Nintendo)
Street Fighter made super
Gazing back into the mists of time, you can’t help but be amazed that Capcom managed to get everyone so excited about each new Street Fighter II update. On the Virtual Console alone we’ve already had two versions of the game, and now here’s the third! Thankfully, the improvements between the first SNES release and the...
December2007
Review Resident Evil: The Umbrella Chronicles (Wii)
Umbrella have since been defeated, but how exactly did it all happen?
Resident Evil, one of the biggest gaming series around today, has already landed on Wii with a port of the ever-popular Resident Evil 4. Capcom no doubt saw the innovative Wiimote and impressive sales figures as a new opportunity to expand the series even more. The Umbrella...
Review Zack & Wiki: Quest for Barbaros' Treasure (Wii)
Why did adventure games disappear?
Innovation is a big reason that I play games. Playing the same game rehashed over and over again bores me senseless. So when a new idea for a game comes along, like Zack & Wiki: Quest for Barbaros' Treasure, I turn into a kid at a theme park, running to buy it. The story behind the game deals with Zack and...
Review Mega Man 2 (Wii Virtual Console / NES)
Can Mega Man save the world again?
Surprisingly, the original Mega Man (or Rockman, as the series is known in Japan) did not perform very well. Initially reluctant, Capcom allowed its creator Keiji Inafune to create a sequel as a side-project in his own spare time, however, and with the effort of a few colleagues and a lot of time, he created Mega...
Review Ghosts 'n Goblins (Wii Virtual Console / NES)
Arthur's first ghostly quest
You thought Ghouls 'n Ghosts and Super Ghouls 'n Ghosts were hard? The NES original, Ghosts 'n Goblins set the bar. The main focus of the game is pretty much the same as in the sequels. Princess Prin-Prin has been kidnapped by demons and Arthur, the one-man army, sets out to rescue her. He's armed with only a lance and...
November2007
Review Resident Evil 4: Wii Edition (Wii)
Welcome stranger.
We know, we know. This review is a little late. I was going to make up some long winded story about how I had the review written out before a bunch of the undead stole my hard drive and took me on a wild goose chase around Raccoon City before I could get it back. I didn't think you'd believe that story though so I'll just come...
August2007
Review Ghouls 'n Ghosts (Virtual Console / Sega Mega Drive)
Arthur must go forth to save his beloved Princess and destroy the root of all evil!
When you look at this game today, it's hard to believe that it was one of the very first Megadrive releases. Sega did an amazing job of reprogramming the Capcom arcade original for their 16-bit console - the port isn't quite arcade perfect but you have to look...
Review Breath of Fire II (Wii Virtual Console / Super Nintendo)
A breath of fresh air
Capcom’s Breath of Fire series isn’t really respected that much these days. The last instalment — the underrated Breath of Fire: Dragon Quarter for the PS2 — was a bit too different from previous games and didn’t really make the impact Capcom possibly hoped for. Compare this to the fanfare that followed the release...
June2007
Review Street Fighter II' Turbo: Hyper Fighting (Wii Virtual Console / Super Nintendo)
Time to get hyper
If there's one thing the Virtual Console service has taught us, it's that some games have aged better than others. Playing the original Street Fighter II after all these years is a real eye-opening experience - it is almost too slow to be playable (especially for PAL gamers). After years of Street Fighter updates from Capcom, it...
Review Mega Man (Wii Virtual Console / NES)
The Blue Bomber's debut
The Mega Man series will need no introduction to most gamers; this game spawned five sequels on the NES, not to mention numerous games on other systems over the years. Mega Man has come a long way since his début way back in 1987. This originally story spins the yarn that Dr Light created six master robots for industrial...
April2007
Review Final Fight (Wii Virtual Console / Super Nintendo)
Oh my car
Final Fight is one of those coin-ops that defines a generation. It was simply the only arcade game to be seen playing in the late 80's/early 90's. When the SNES conversion was confirmed, I was heartbroken - being a Mega Drive owner, I had hoped that the (false) rumours of a Sega port were true (Sega fans had to wait until the Mega CD...
March2007
Review Super Ghouls 'n Ghosts (Wii Virtual Console / Super Nintendo)
Grabbed by the ghoulies
Ghouls ‘N Ghosts was an arcade classic, and Sega Mega Drive / Genesis owners were undoubtedly over the moon to be treated to an almost arcade perfect conversion in 1989. When the Super Nintendo came out, it needed some games to compete with its rival; quite soon after its launch Capcom was kind enough to treat Nintendo fans...
December2006
Review Street Fighter II: The World Warrior (Wii Virtual Console / Super Nintendo)
Fighting Street
To say that the original Street Fighter II was a genre-defining game would be the understatement of the century. Not only did the game take the one-on-one fighting game idea and take it to heights never before reached, it also single-handedly kicked off a fighting game craze that's still in full swing to this very day and spawned...
September2006
Review Resident Evil 4 (GameCube)
Resident Evil 4 is the best game on the Gamecube.
There, it has been said – that’s my stance on the latest in Capcom’s self proclaimed ‘Survival Horror’ genre. Action games, hell, most games in general will feel sluggish, dull and ultimately underwhelming after the onslaught of this games opening salvo (the first 20 minutes will become the...
July2006
Review Phoenix Wright: Ace Attorney (DS)
Court is now in session! Will the defendant please take to the stand?
For everyone outside of Japan, Phoenix Wright is a bold and new concept for a game. Can Western gamers really appreciate a highly text driven game about a defence attorney? For the case against this game for being a waste of money, I plea with you, members of the jury, hear this...
April2006
Review Viewtiful Joe: Double Trouble (DS)
Superhero Joe returns for a portable adventure, but is it Henshin a good-good baby?...
Viewtiful Joe Double Trouble is yet another instalment in the classic Capcom series about the superhero who loves films, Viewtiful Joe. The DS outing had a lot to live up to in comparison to the console versions, maybe a bit too much was expected? For me the first...