June2012

  • Review Sonic Blast (3DS eShop / GG)

    From the past, not a blast

    Not to be confused with Sonic 3D Blast, Sonic Blast only really shares a fondness for rendered sprites with its 16-bit namesake, sticking to more mainline Sonic staples like running, spinning and grabbing Chaos Emeralds. The rendered sprites weren't particularly impressive back in 1996 and they don't stand up too well...

March2012

  • Review Sonic the Hedgehog: Triple Trouble (3DS eShop / GG)

    Need for speed

    While SEGA's Sonic the Hedgehog series pulled in monstrous sales on the Mega Drive/Genesis, many gamers aren't aware that Sonic also enjoyed a number of releases on the Master System and Game Gear. Sonic Triple Trouble is the follow-up to Sonic Chaos and while the game still suffered from the hardware limitations of the Game Gear's...

February2009

  • Review Sonic Chaos (SMS)

    Play as Sonic or Tails

    For those gamers in 1993 who were still unfortunate enough to not have not upgraded to the Sega Mega Drive / Genesis this third 8-bit Sonic adventure might hold some memories. It is unlikely that many will remember this Master System swansong however. That nasty piece of work, Dr. Robotnik is up to no good again and has...

December2008

  • Review Sonic the Hedgehog 2 (Virtual Console / Master System)

    Sonic is back for a second 8-bit outing

    In 1992 if you weren’t lucky enough to have upgraded to a Sega Mega Drive / Genesis system and still had a humble Master System you might have picked this up. Interestingly the Master System version was released slightly earlier than its 16-bit counterpart so no one can accuse this of being a soulless...